Export to Blender
Last updated
Last updated
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While you can export your terrain manually, we will use the much easier way of using the World Creator Bridge for Blender. This turns the export workflow into 2 keystrokes and the terrain is already nicely set up for you in Blender.
For a full overview of the Blender Bridge and how to install the bridge, please see the Blender Bridge article. Bridges are also available for most other popular 3D programs. For a complete list, see the bridge reference.
After installing the bridge in Blender, all we have to do is press the Sync button in the top right corner of the World Creator. This will export the terrain as well as the material and all other relevant information.
Now all we need to do to import it into Blender is press the Synchronise button in the Bridge UI. If you want to have access to a fully layered material setup, make sure you enable Import Layers. This will build up the material graph in a similar way to the layered materials in World Creator, and allows you to use tiled textures instead of one giant baked colour map, which is more useful and performant for background terrains.