Graphics

Overview

The Graphics Options offer a number of customization points for colors and the display of certain elements in World Creator's viewport.

Parameters

Renderer

  • Limit Renderer Samples Limits the number of samples taken for each frame. Usually with path tracing, a frame is rendered many times to create an image with a reduced amount of noise. Limiting this increases performance but lowers render quality.

Heatmap

  • Heatmap Fill The color that is displayed when the heatmap is activated.

Area

  • Area Fill Changes the color of areas and masks when you show them on your terrain.

Topomap

  • Color Gradient The gradient used for coloring the topomap.

  • Gradient Range The height range over which the gradient will be applied.

  • Topo Line Color The color of the topo lines.

  • Topo Main Line Distance The height distance between individual topo lines.

  • Topo Sub Line Count The number of sub lines between main topo lines.

  • Topo Line Thickness The thickness of the topo lines.

Textured Fast Render

  • Background Color The background color that is used in the textured fast render mode.

  • Grid Color The color of the grid in the textured fast render mode.

Shape Design Mode

  • Background Color The background color that is used in the shape design mode.

  • Grid Color The color of the grid in the shape design mode.

  • Matcap Allows you to specify the matcap used for rendering.

Terrain Grid

  • Main Grid Color The color of the thicker main grid lines.

  • Sub Grid Color The color of the thinner sub-grid lines.

  • Main Grid Visibility Changes the transparency of the main grid lines.

  • Sub Grid Visibility Changes the transparency of the sub-grid lines.

  • Main Grid Distance The scale of the grid.

  • Sub Grid Division The number of subdivisions between the main grid cells.

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