# Graphics

## Overview&#x20;

The Graphics Options offer a number of customization points for colors and the display of certain elements in World Creator's viewport.

## Parameters

### Renderer

<table><thead><tr><th width="219.89990234375">Properties</th><th>Description</th></tr></thead><tbody><tr><td><strong>Limit Renderer Samples</strong></td><td>Limits the number of samples taken for each frame. Usually with path tracing, a frame is rendered many times to create an image with a reduced amount of noise. Limiting this increases performance but lowers render quality.</td></tr></tbody></table>

### Heatmap

<table><thead><tr><th width="219.9000244140625">Properties</th><th>Description</th></tr></thead><tbody><tr><td><strong>Heatmap Fill</strong></td><td>The color that is displayed when the heatmap is activated.</td></tr></tbody></table>

### Area

<table><thead><tr><th width="219.89990234375">Properties</th><th>Description</th></tr></thead><tbody><tr><td><strong>Area Fill</strong></td><td>Changes the color of areas and masks when you show them on your terrain.</td></tr></tbody></table>

### Topomap

<table><thead><tr><th width="219.9000244140625">Properties</th><th>Description</th></tr></thead><tbody><tr><td><strong>Color Gradient</strong></td><td>The gradient used for coloring the topomap.</td></tr><tr><td><strong>Gradient Range</strong></td><td>The height range over which the gradient will be applied.</td></tr><tr><td><strong>Topo Line Color</strong></td><td>The color of the topo lines.</td></tr><tr><td><strong>Topo Main Line Distance</strong></td><td>The height distance between individual topo lines.</td></tr><tr><td><strong>Topo Sub Line Count</strong></td><td>The number of sub lines between main topo lines.</td></tr><tr><td><strong>Topo Line Thickness</strong></td><td>The thickness of the topo lines.</td></tr></tbody></table>

### Textured Fast Render

<table><thead><tr><th width="219.89990234375">Properties</th><th>Description</th></tr></thead><tbody><tr><td><strong>Background Color</strong></td><td>The background color that is used in the textured fast render mode.</td></tr><tr><td><strong>Grid Color</strong></td><td>The color of the grid in the textured fast render mode.</td></tr></tbody></table>

### Shape Design Mode

<table><thead><tr><th width="219.89990234375">Properties</th><th>Description</th></tr></thead><tbody><tr><td><strong>Background Color</strong></td><td>The background color that is used in the shape design mode.</td></tr><tr><td><strong>Grid Color</strong></td><td>The color of the grid in the shape design mode.</td></tr><tr><td><strong>Matcap</strong></td><td>Allows you to specify the matcap used for rendering.</td></tr></tbody></table>

### Terrain Grid

| Properties               | Description                                             |
| ------------------------ | ------------------------------------------------------- |
| **Color 0**              | The color of the first checker box.                     |
| **Color 1**              | The color of the second checker box.                    |
| **Color Detail**         | The color of the detail subgrid cells.                  |
| **Main Grid Visibility** | Changes the transparency of the main grid lines.        |
| **Sub Grid Visibility**  | Changes the transparency of the sub-grid lines.         |
| **Main Grid Distance**   | The scale of the grid.                                  |
| **Sub Grid Division**    | The number of subdivisions between the main grid cells. |
