Graphics
Overview
The Graphics Options offer a number of customization points for colors and the display of certain elements in World Creator's viewport.
Parameters
Renderer
Limit Renderer Samples Limits the number of samples taken for each frame. Usually with path tracing, a frame is rendered many times to create an image with a reduced amount of noise. Limiting this increases performance but lowers render quality.
Heatmap
Heatmap Fill The color that is displayed when the heatmap is activated.
Area
Area Fill Changes the color of areas and masks when you show them on your terrain.
Topomap
Color Gradient The gradient used for coloring the topomap.
Gradient Range The height range over which the gradient will be applied.
Topo Line Color The color of the topo lines.
Topo Main Line Distance The height distance between individual topo lines.
Topo Sub Line Count The number of sub lines between main topo lines.
Topo Line Thickness The thickness of the topo lines.
Textured Fast Render
Background Color The background color that is used in the textured fast render mode.
Grid Color The color of the grid in the textured fast render mode.
Shape Design Mode
Background Color The background color that is used in the shape design mode.
Grid Color The color of the grid in the shape design mode.
Matcap Allows you to specify the matcap used for rendering.
Terrain Grid
Main Grid Color The color of the thicker main grid lines.
Sub Grid Color The color of the thinner sub-grid lines.
Main Grid Visibility Changes the transparency of the main grid lines.
Sub Grid Visibility Changes the transparency of the sub-grid lines.
Main Grid Distance The scale of the grid.
Sub Grid Division The number of subdivisions between the main grid cells.
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