Graphics
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The Graphics Options offer a number of customization points for colors and the display of certain elements in World Creator's viewport.
Limit Renderer Samples
Limits the number of samples taken for each frame. Usually with path tracing, a frame is rendered many times to create an image with a reduced amount of noise. Limiting this increases performance but lowers render quality.
Heatmap Fill
The color that is displayed when the heatmap is activated.
Area Fill
Changes the color of areas and masks when you show them on your terrain.
Color Gradient
The gradient used for coloring the topomap.
Gradient Range
The height range over which the gradient will be applied.
Topo Line Color
The color of the topo lines.
Topo Main Line Distance
The height distance between individual topo lines.
Topo Sub Line Count
The number of sub lines between main topo lines.
Topo Line Thickness
The thickness of the topo lines.
Background Color
The background color that is used in the textured fast render mode.
Grid Color
The color of the grid in the textured fast render mode.
Background Color
The background color that is used in the shape design mode.
Grid Color
The color of the grid in the shape design mode.
Matcap
Allows you to specify the matcap used for rendering.
Color 0
The color of the first checker box.
Color 1
The color of the second checker box.
Color Detail
The color of the detail subgrid cells.
Main Grid Visibility
Changes the transparency of the main grid lines.
Sub Grid Visibility
Changes the transparency of the sub-grid lines.
Main Grid Distance
The scale of the grid.
Sub Grid Division
The number of subdivisions between the main grid cells.
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