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  • Welcome
  • World Creator Story
  • Release Notes
    • Version 2025.x
      • World Creator 2025.1 - BETA
    • Version 2024.x
      • World Creator 2024.3
      • World Creator 2024.2
      • World Creator 2024.1
    • Version 2023.x
      • World Creator 2023.4
      • World Creator 2023.3
      • World Creator 2023.2
  • FAQ
    • General
    • Purchase and License
    • Application
  • Getting Started
    • Introduction
    • Purchase
    • Assign License
    • Downloading
    • Installation
    • Activation
  • WALKTHROUGH
    • Let's get Creative
    • User Interface
      • Main Menu
      • Workspace
      • Viewport and Navigation
      • Key Bindings and Shortcuts
      • Toolbar
      • Main Panel
    • Terrain Setup
      • Understanding Terrains
      • Terrain Size and Detail
      • Level Step System
    • Crafting a Shape
      • Adjusting Seed
      • Sculpting
    • Detail Terrain
      • Add Erosion Filter
      • Add Plateaus Filter
      • Add River
      • Add Base Gradient Material
    • Run Simulations
      • Add Sand
      • Add Debris
    • Final Touches
      • Colorize Flows
      • Add Volumetric Dust
    • Save and Export
      • Save as Package
      • Export to Blender
  • REFERENCE
    • Terrain
      • Filters
        • General
          • Add/Set
          • Border Blend
          • Flatten
          • Zero-Edge
        • Design
          • Curve
          • Cutoff
          • Voronoi
        • Effect
          • Angle Blur
          • Balloon
          • Blocks
          • Crater
          • Deflate
          • Denoise
          • Distortion
          • Hexagons
          • Inflate
          • Kuwahara
          • Ridged
          • Rugged
          • Scatter
          • Shore
          • Smooth Ridges
          • Squeeze
          • Strata
          • Swirl
          • Washed Off
        • Noise
          • Billow
          • Gabor
          • Perlin
          • Phasor
          • Ridged
          • Simplex
          • Value
          • Voronoi
          • Wave
          • White
        • Arid
          • Canyon
          • Chipped
          • Rocky Cliffs
          • Rocky Hard
          • Rocky Layers
          • Rocky Plateaus
          • Rocky Sharp
          • Rocky Wide
        • Terrace
          • Irregular
          • Simple
          • Steep
        • Drift
          • Angle Break
          • Wind
        • Basic Erosion
          • Hydraulic
          • Ridged Flows
          • Rocky
          • Soft Flows
        • Advanced Erosion
          • Hydraulic Sediment
          • Sediment Flows
          • Thin Flows
          • Wide Flows
        • Sediment
          • Fill Soft
          • Mud
          • Talus
        • Experimental
          • Cliffs
          • Spike Removal
        • Deprecated
          • Thin Flows (v1)
          • Wide Flows (v1)
      • Materials
        • Default Material
        • Color Material
        • Gradient Material
        • Texture Material
        • Substance Material
      • Distributions
        • Noise
          • Billow
          • Dots
          • Fill
          • Gabor
          • Noise Value
          • Perlin
          • Phasor
          • Ridged
          • Simplex
          • Splatter
          • Value
          • Voronoi
          • Wave
          • White
          • Worley
        • Layer
          • Area
          • Filter Change
          • Mask
          • Model
          • Path
          • Polygon
          • Rivers
          • Simulation
        • Terrain
          • Angle
          • Angle 3D
          • Cavity
          • Curvature
          • Flow
          • Height
          • Height Gradient
          • Melt
          • Occlusion
          • Rocks
          • Rocky
          • Rocky Edges
          • Roughness
          • Sea Level
          • Slope
          • Steepness
          • Sun Direction
      • Effects
        • Angle Blur
        • Blur
        • Clamp
        • Contrast
        • Curve
        • Denoise
        • Directional Blur
        • Distortion
        • Edge
        • Fast Flow
        • Invert
        • Noise Offset
        • Operation
        • Remap
        • Repeat Value
        • Simple Flow
        • Small Flow
        • Smoothstep
        • Splatter
        • Voronoi
      • Shape Layers
        • Sculpt
        • 2D Stamp
        • Landscape
        • Primitive
        • MapTiler
        • Path
        • Polygon
        • 3D Stamp
        • Rivers
      • Mask Layers
      • Simulation Layers
        • Fluid
        • Snow
        • Sand
        • Debris
      • Noises
    • Scene
      • Render
      • Terrain
      • Environment
      • Cameras
    • Export
      • Conventional Export
      • Bridge Tools
        • Unity Bridge
        • Blender Bridge
        • Unreal Bridge
        • Houdini Bridge
        • Cinema 4D Bridge
    • Presets
    • Options
      • Application
      • Controls
      • Generator
      • Graphics
      • MapTiler
  • CUSTOMER PORTAL
    • Managers and Users
    • License Management
    • Feature Requests
    • Bug Reports
    • Downloads
    • Invoices
  • PROCUREMENT PORTAL
    • Sign up as a Reseller
    • Login
    • The Dashboard
    • Purchasing Licenses
    • Product Key Redemption
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  1. Getting Started

Introduction

PreviousApplicationNextPurchase

Last updated 5 months ago

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Congratulations! You now own probably the best and definitely the fastest terrain generator and landscape creation tool available on the planet. It is the official successor to the powerful GeoControl, originally developed by Johannes Rosenberg in 2006 - and now re-developed from the ground up by . Please take a look at our introduction video which will explain the very first basics of World Creator.

World Creator is a real-time terrain generator and landscape creation tool. You can use it to create terrains and landscapes for games, movies, art, or just for fun.

World Creator is unique. It was the first terrain and landscape tool to do all its processing on the graphics card, so it did everything in real-time. In addition, its workflow is super simple and the tools it provides for creating terrains are outstanding. It is not just a pure procedural generator, but it also adds extremely powerful design capabilities that allow you to create exactly the terrain you want.

With the latest version of World Creator, it has become even more powerful. Everything has been improved (to name but a few):

  • Ultra-realistic erosion and sedimentation system

  • Tons of powerful noise functions

  • Coloring (simple colors, textures, gradients, Adobe Substance material support)

  • Biomes and Masks

  • Unlimited terrain sizes

  • Photorealistic rendering capabilities

  • Integrated real-world map browser

  • Powerful sculpting and design capabilities

  • Multi-distribution features

  • Rivers, Paths, Polygons

  • 2D and 3D Terrain Stamping

  • Sand, Water, Snow, and Gravel Simulations

  • Multi-Language support

  • Tons of Filters, Distributions and Effects

  • Extremely stable application

It is impossible to list and describe everything in detail. We suggest you take a look at our tutorials to get an idea of what features World Creator has. There you will find many videos and images showing the major capabilities of World Creator.

BiteTheBytes GmbH