Introduction
Last updated
Last updated
© 2025 BiteTheBytes GmbH
Congratulations! You now own probably the best and definitely the fastest terrain generator and landscape creation tool available on the planet. It is the official successor to the powerful GeoControl, originally developed by Johannes Rosenberg in 2006 - and now re-developed from the ground up by BiteTheBytes GmbH. Please take a look at our introduction video which will explain the very first basics of World Creator.
World Creator is a real-time terrain generator and landscape creation tool. You can use it to create terrains and landscapes for games, movies, art, or just for fun.
World Creator is unique. It was the first terrain and landscape tool to do all its processing on the graphics card, so it did everything in real-time. In addition, its workflow is super simple and the tools it provides for creating terrains are outstanding. It is not just a pure procedural generator, but it also adds extremely powerful design capabilities that allow you to create exactly the terrain you want.
With the latest version of World Creator, it has become even more powerful. Everything has been improved (to name but a few):
Ultra-realistic erosion and sedimentation system
Tons of powerful noise functions
Coloring (simple colors, textures, gradients, Adobe Substance material support)
Biomes and Masks
Unlimited terrain sizes
Photorealistic rendering capabilities
Integrated real-world map browser
Powerful sculpting and design capabilities
Multi-distribution features
Rivers, Paths, Polygons
2D and 3D Terrain Stamping
Sand, Water, Snow, and Gravel Simulations
Multi-Language support
Tons of Filters, Distributions and Effects
Extremely stable application
It is impossible to list and describe everything in detail. We suggest you take a look at our tutorials to get an idea of what features World Creator has. There you will find many videos and images showing the major capabilities of World Creator.