Scene

Overview

The Scene settings allow you to tweak the viewport image and add reference objects for a better sense of scale as well as adjust environment factors like clods, water or atmosphere.

Parameters

Lighting

Properties
Description

Sun Angle Horizontal

Moves the sun horizontally.

Sun Angle Vertical

Moves the sun vertically.

Pick Sun Position

Allows you to place the sun in the sky. Can be useful for matching the scene lighting to a custom HDRI.

Shadow Softness

Makes the shadows caused by the sun softer.

Sun Strength

The intensity of the sun.

Sky Strength

The intensity of the sky. The sky acts as an ambient light, lighting areas not hit by the sun.

Max Light Bounces

The number of bounces the sunlight can take in the scene. Ideally, this is >1.

Environment Map Enabled

Allows you to add a custom HDRI to the scene.

Environment Map

The referenced HDRI map and its strength.

Environment Lighting

Enables HDRI lighting and allows you to change its strength.

Clouds

Properties
Description

Color

Changes the color multiplier of the clouds.

Quality

Adjusts the quality of the clouds.

Light Scattering

Controls how much light affects the clouds.

Coverage

Controls how much of the terrain is covered by clouds.

Density

The density of the clouds. Higher values create thicker clouds.

Scale

The base scale of the noise generating the clouds.

Detail Scale

The scale of the detail noise used in the clouds.

Height Scale

Scales the clouds vertically.

Height Offset

Raises or lowers the clouds.

Border

Controls how far the clouds reach outside/inside the terrain borders.

Atmosphere

Adds atmospheric mist to the scene.

Atmosphere Height

The height of the atmospheric fog.

Skylight Factor

Controls how much the ambient skylight affects the atmosphere.

Weather Scale

Affects the scaling of the clouds.

Offset X/Y

Allows you to shift the clouds in the X/Y direction.

Water

Properties
Description

Surface Height

Affects the visible depth and distortion of the water.

Sea Level

Changes the general height of the water level.

Clarity

Adjusts how see-through the water is.

Color

The color of the water.

Coast Foam

Adds coast foam to the water in the intersection area between water and land.

Coast Foam Range

How wide the coast foam will affect the water.

Atmosphere

Properties
Description

Strength

Controls the strength of the world scale atmospheric effect. This affects the whole visible scene to the horizon.

Scale

The range the atmospheric effect has.

Height

The vertical scale of the atmospheric effect.

Clamp Color

Limits the color range of the atmosphere.

Reference Object

You can set the position by hovering with the mouse cursor over the terrain while pressing M on your keyboard.

Properties
Description

Enabled

Adds a reference person at the 0,0 coordinates to the scene.

Scale

The scale of the reference person in meters.

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