Steep

Overview

The Steep Terraces filter allows you to add terraces to your terrain. It offers a variety of parameters to customize and adjust the terraces to your needs.

Parameters

  • Height Range

    Sets the height range in which terraces will be created.

  • Terraces

    The number of terraces that will be created in the set range.

  • Steepness

    Controls the steepness of the vertical walls of the terraces.

  • Intensity

    Controls how strong the terracing effect is on each terrace. A lower value will create a really sharp height map while higher values will keep more of the noise of the original terrain.

  • Top Falloff

    Allows you to smooth the upper edge of the vertical terrace walls.

  • Rot X

    Shifts the terraces angle. This allows you to create tilted terraces. The slanted terraces work best when the filter only runs on one level step.

  • Rot Y

    Rotates the terrace angle around the up axis. To have a visible effect Rot X may not be 0.

Results

Last updated

Logo

© 2025 BiteTheBytes GmbH