Steep
Overview
The Steep Terraces filter allows you to add terraces to your terrain. It offers a variety of parameters to customize and adjust the terraces to your needs.
Parameters
Height Range
Sets the height range in which terraces will be created.
Terraces
The number of terraces that will be created in the set range.
Steepness
Controls the steepness of the vertical walls of the terraces.
Intensity
Controls how strong the terracing effect is on each terrace. A lower value will create a really sharp height map while higher values will keep more of the noise of the original terrain.
Top Falloff
Allows you to smooth the upper edge of the vertical terrace walls.
Rot X
Shifts the terraces angle. This allows you to create tilted terraces. The slanted terraces work best when the filter only runs on one level step.
Rot Y
Rotates the terrace angle around the up axis. To have a visible effect Rot X may not be 0.
Results
Last updated