# Key Bindings and Shortcuts

The key bindings and available shortcuts depend on the editing tool or mode you are in. Here we summarise all the modes available, along with the shortcuts you can use to improve your workflow.

## **Global**

Below is a complete list of globally available keyboard shortcuts.

<table data-header-hidden><thead><tr><th width="576"></th><th align="right"></th></tr></thead><tbody><tr><td>Opens this online documentation</td><td align="right">F1</td></tr><tr><td>Toggle the UI</td><td align="right">F3</td></tr><tr><td>Open Save As dialog</td><td align="right">F5</td></tr><tr><td>Saves the current project</td><td align="right">F7</td></tr><tr><td>Takes a screenshot (including UI)</td><td align="right">F11</td></tr><tr><td>Takes a screenshot (without UI)</td><td align="right">F12</td></tr><tr><td>Navigates the camera (forward, left, backward, right, down, up)</td><td align="right">W, A, S, D, Q, E</td></tr><tr><td>Navigates the camera with increased speed (forward, left, backward, right, down, up)</td><td align="right">LEFT CTRL + W, A, S, D, Q, E</td></tr><tr><td>Focus terrain</td><td align="right">F</td></tr><tr><td>Saves the camera position to a specified slot (0 to 9, 10 slots in total)</td><td align="right">LEFT CTRL + 0 to 9</td></tr><tr><td>Restores camera position based on the specified slot</td><td align="right">0 to 9</td></tr><tr><td>Places the mannequin on the terrain (mouse location on terrain)</td><td align="right">M</td></tr><tr><td>Look around using the mouse</td><td align="right">Right Mouse</td></tr><tr><td>Rotates the camera view around the current camera location on the terrain surface</td><td align="right">LEFT ALT + Right Mouse</td></tr><tr><td>Rotates the camera view around the center of the terrain</td><td align="right">LEFT ALT + Middle Mouse</td></tr><tr><td>Zoom in / out</td><td align="right">Mouse Scroll</td></tr><tr><td>Starts automatic camera rotation</td><td align="right">ALT + 1</td></tr><tr><td>Save</td><td align="right">CTRL + S</td></tr><tr><td>Save As</td><td align="right">SHIFT + CTRL + S</td></tr><tr><td>Save Incremental</td><td align="right">CTRL + ALT + S</td></tr></tbody></table>

## **Sculpt Layer**

When you add a Sculpt Layer, you can perform the following operations on the layer itself:

| Scale          |             Left Mouse on Corner + Drag |
| -------------- | --------------------------------------: |
| Rotate         |         Left Mouse outside Layer + Drag |
| Snapped Rotate | SHIFT + Left Mouse outside Layer + Drag |
| Transform      |          Left Mouse inside Layer + Drag |

### **Editing: Brush Tools**

When you switch to EDIT mode, you can perform the following operations with the Brush tools:

| Add Brush        |                    Left Mouse |
| ---------------- | ----------------------------: |
| Subtract Brush   |            SHIFT + Left Mouse |
| Brush Radius     |           CTRL + Mouse Scroll |
| Brush Smoothness |   CTRL + SHIFT + Mouse Scroll |
| Brush Strength   |     CTRL + ALT + Mouse Scroll |
| Brush Rotation   | CTRL + ALT + X + Mouse Scroll |
| Height Change    |       CTRL + X + Mouse Scroll |
| Flatten Height   |       CTRL + C + Mouse Scroll |

### **Editing: Grid Tools**

When you switch to EDIT mode, you can perform the following operations with the Grid tools:

| Set Selection         |         Left Mouse + Drag |
| --------------------- | ------------------------: |
| Add Selection         |  CTRL + Left Mouse + Drag |
| Remove Selection      | CTRL - Right Mouse + Drag |
| Modify Selection      |              SHIFT + Drag |
| Brush Radius          |       CTRL + Mouse Scroll |
| Seletecion Smoothness |      SHIFT + Mouse Scroll |

## **Stamp Layer**

When you add a Stamp Layer, you can perform the following operations on the layer itself:

| Scale          |             Left Mouse on Corner + Drag |
| -------------- | --------------------------------------: |
| Rotate         |         Left Mouse outside Layer + Drag |
| Snapped Rotate | SHIFT + Left Mouse outside Layer + Drag |
| Transform      |          Left Mouse inside Layer + Drag |

## **Procedural Layer**

When you add a Procedural Layer, you can perform the following operations on the layer itself:

| Scale          |             Left Mouse on Corner + Drag |
| -------------- | --------------------------------------: |
| Rotate         |         Left Mouse outside Layer + Drag |
| Snapped Rotate | SHIFT + Left Mouse outside Layer + Drag |
| Transform      |          Left Mouse inside Layer + Drag |

## **MapTiler Layer**

When you add a MapTiler Layer, you can perform the following operations on the layer itself:

| Scale          |             Left Mouse on Corner + Drag |
| -------------- | --------------------------------------: |
| Rotate         |         Left Mouse outside Layer + Drag |
| Snapped Rotate | SHIFT + Left Mouse outside Layer + Drag |
| Transform      |          Left Mouse inside Layer + Drag |

## **Path Layer**

When you add a Path Layer, you can perform the following operations on the layer itself:

| Affect all nodes at once |                           (SHIFT) |
| ------------------------ | --------------------------------: |
| Add Node                 |                SHIFT + Left Mouse |
| Move/Scale Node          |       (SHIFT) + Left Mouse + Drag |
| Remove Node              |      (SHIFT) + CTRL + Right Mouse |
| Change Height            | (SHIFT) + ALT + Left Mouse + Drag |
| Rotate Path              |             R + Left Mouse + Drag |

## **Polygon Layer**

When you add a Polygon Layer, you can perform the following operations on the layer itself:

| Affect whole shape at once |                              (SHIFT) |
| -------------------------- | -----------------------------------: |
| Add Node                   |                   SHIFT + Left Mouse |
| Move Node                  |  (SHIFT) + Left Mouse on Node + Drag |
| Remove Node                | (SHIFT) + CTRL + Right Mouse on Node |
| Change Height              |           (SHIFT) + ALT + Left Mouse |
| Rotate Shape               |                R + Left Mouse + Drag |

## **Model Layer**

When you add a Model Layer, you can perform the following operations on the layer itself:

| Add Model instance    | SHIFT + Left Mouse |
| --------------------- | -----------------: |
| Remove Model instance |  CTRL + Left Mouse |
| Select Model instance |         Left Mouse |
| Translation Mode      |                  T |
| Rotation Mode         |                  R |
| Scaling Mode          |             Z or Y |

## **Rivers Layer**

When adding a Rivers Layer you can perform the following operations in EDIT mode:

| Adjust Upstream Nodes |                           (SHIFT) |
| --------------------- | --------------------------------: |
| Select Node           |                        Left Mouse |
| Move Node             |       (SHIFT) + Left Mouse + Drag |
| Rotate Node           |   (SHIFT) + R + Left Mouse + Drag |
| Adjust Node Height    | (SHIFT) + ALT + Left Mouse + Drag |
| Remove Node           |      (SHIFT) + CTRL + Right Mouse |
| Add Spring            |                SHIFT + Left Mouse |
| Add Connected Node    |  SHIFT + CTRL + Left Mouse + Drag |

## **Mask Layer**

When you add a Mask Layer, you can perform the following operations in EDIT mode:

| Add Brush        |                  Left Mouse |
| ---------------- | --------------------------: |
| Subtract Brush   |          SHIFT + Left Mouse |
| Brush Radius     |        CTRL +  Mouse Scroll |
| Brush Smoothness | CTRL + SHIFT + Mouse Scroll |

## **Biome Layer**

When you add a Biome Layer, you can perform the following operations in EDIT mode:

| Add Brush        |                    Left Mouse |
| ---------------- | ----------------------------: |
| Subtract Brush   |            SHIFT + Left Mouse |
| Brush Radius     |           CTRL + Mouse Scroll |
| Brush Smoothness |   CTRL + SHIFT + Mouse Scroll |
| Brush Strength   |     CTRL + ALT + Mouse Scroll |
| Brush Rotation   | CTRL + ALT + X + Mouse Scroll |
| Modify Height    |       CTRL + X + Mouse Scroll |
| Flatten Height   |       CTRL + C + Mouse Scroll |

## Object Collection

| Focus Camera on Object |                                    F |
| ---------------------- | -----------------------------------: |
| Translation Mode       |                                    T |
| Rotation Mode          |                                    R |
| Scaling Mode           |                               Z or Y |
| Select Object Instance |                           Left Mouse |
| Add Object Instance    |                   SHIFT + Left Mouse |
| Remove Object Instance |                   CTRL + Right Mouse |
| Duplicate Object       |                             CTRL + D |
| Rotate Object          |    SHIFT + CTRL + ALT + Mouse Scroll |
| Scale Object           |          SHIFT + CTRL + Mouse Scroll |
| Offset Height          | SHIFT + CTRL + Z or Y + Mouse Scroll |
