# Workspace

The World Creator interface is clear, straightforward and easy to understand. It has been redesigned to provide the best workflow experience. You will undoubtedly find it very intuitive, especially compared to all previous versions of World Creator. Let's take a look at everything and understand how it works.

World Creator's 3D workspace is made up of the 3D viewport, where all the rendering takes place, the main panel (on the right), where everything is set up in relation to the desired terrain, and a toolbar (on the left of the main panel), which provides quick access to several built-in tools. There are also specific HUD elements such as the compass (top), a height meter (left) and the mouse pointer, which displays additional information as you hover over the terrain.

<figure><img src="/files/7y3HGhCrS4BJtZDrVMc6" alt=""><figcaption></figcaption></figure>


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