Adjusting Seed
Last updated
Last updated
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From the previous articles you should now have a basic understanding of how World Creator operates. Let's start creating a real world terrain by creating a sandy river valley.
We first start by increasing our seed to a base terrain, that resembles our wanted look better. We do this in the main terrain settings panel.
Changing the seed in the terrain settings adjusts it globally, which means it also changes the seed for all other elements such as shape layers, filters and distributions. To change the seed locally, simply change it in the element you want to adjust.