# MapTiler

## Overview <a href="#overview" id="overview"></a>

The MapTiler Layer enables loading real-world satellite height and color data into World Creator either as a base for your terrain or to improve your procedural creation.

If you're starting out and want to set up MapTiler head over to [this section](#setting-up-maptiler).

## Video Guide

{% embed url="<https://vimeo.com/1029964880>" %}
World Creator Guide
{% endembed %}

## Parameters

<table><thead><tr><th width="179.699951171875">Properties</th><th>Description</th></tr></thead><tbody><tr><td><strong>Map Window</strong></td><td>The area of satellite data that will be rendered by the layer. Can be manipulated by drag &#x26; drop and MMB zooming.</td></tr><tr><td><strong>Latitude</strong></td><td>Allows you to specify a coordinate for the satellite data.</td></tr><tr><td><strong>Longitude</strong></td><td>Allows you to specify a coordinate for the satellite data.</td></tr><tr><td><strong>Zoom</strong></td><td>Controls the scale of the satellite data.</td></tr><tr><td><strong>Type</strong></td><td>Switches the render mode for the preview window.</td></tr><tr><td><strong>Preview Type</strong></td><td>Controls when the changes in the satellite position will be updated. If you're using a paid MapTiler plan this can make a difference in API requests.</td></tr><tr><td><strong>Flip X/Y</strong></td><td>Allows you to flip the satellite area.</td></tr><tr><td><strong>Create Sculpt Layer</strong></td><td>Converts the height data into a sculpt layer so you can further edit it. </td></tr><tr><td><strong>Height Resolution</strong></td><td>Specifies the resolution of the downloaded height data from MapTiler. Please note, that the resulting terrain detail of the Shape Layer is still dependant on your specified <a href="/pages/YiLYsZlm5A9SQ6rxV2np">level step</a>.</td></tr><tr><td>C<strong>olor Resolution</strong></td><td>Specifies the resolution of the accompanying color map. The color map can be used in every material by enabling the "Use Shape Layer Color" toggle.</td></tr><tr><td><strong>Color Blending</strong></td><td>Controls the opacity of the color map.</td></tr><tr><td><strong>Saturation</strong></td><td>Lets you adjust the saturation of the satellite color.</td></tr><tr><td><strong>Contrast</strong></td><td>Lets you adjust the contrast of the satellite color.</td></tr><tr><td><strong>Brightness</strong></td><td>Lets you adjust the brightness of the satellite color.</td></tr></tbody></table>

## Results

<div><figure><img src="/files/ezjvuqLpydd7BqjAze3E" alt=""><figcaption></figcaption></figure> <figure><img src="/files/Tx73UJRZUvdrfWdXAFPo" alt=""><figcaption></figcaption></figure></div>

## Setting up MapTiler  <a href="#setting-up-maptiler" id="setting-up-maptiler"></a>

The MapTiler Layer requires a service token from MapTiler to connect to their servers and download data in World Creator.

{% stepper %}
{% step %}

### Create a MapTiler Account

To obtain the service token, create an account at <https://www.maptiler.com/>. Either use a free account (with watermarks) or one of their paid account models.
{% endstep %}

{% step %}

### Navigate to the Credentials section

After signing in, navigate to the **Account** settings and open the **Credentials** tab.

<img src="/files/uOV2rBek09TZa1ZpU69y" alt="" data-size="original">
{% endstep %}

{% step %}

### Create a new credential for World Creator

&#x20;Click the **New Credentials** button and enter a name. Then, click **Save**.

<img src="/files/UMThrJX9WLCvWtHYOP23" alt="" data-size="original">
{% endstep %}

{% step %}

### Copy Service Token

<img src="/files/3vW3BgUU8Sux6w6sSMwI" alt="" data-size="original">
{% endstep %}

{% step %}

### Apply Token in WC

With your token navigate to the MapTiler Options tab and apply the token.

<img src="/files/sDXuEkc7esLOintAY81F" alt="" data-size="original">
{% endstep %}
{% endstepper %}


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