Sculpt

Overview

Sculpt Layers enable you to design a terrain from scratch or modify an existing terrain you created procedurally to fit your requirements. As the name suggests, sculpt layers enable you to sculpt the terrain. You can use your mouse and keyboard, but it is recommended to employ a graphics tablet, such as the Wacom Cintiq Pro (World Creator also supports other graphics tablets).

Video Guides

Layer Parameters

Sculpt Settings

Allows you to import/export and edit the sculpt layer.

Layer Settings

  • Resolution Allows you to set the resolution of the sculpt layer, increase this to sculpt with finer detail.

Usually a resolution 32x32px is enough since you most of the time want shape layers to operate on the lower level steps so that World Creators filter stack has enough levels to operate on.

  • Base Shape Preview Stops World Creator from applying its filters while moving the area or sculpting the terrain. This improves the performance on GPUs with lower specifications.

Editing Parameters

Brush Tools

Classical brush tools like in other applications. Choose your preferred tool by clicking on it, and then draw with your mouse (press the left mouse button on the terrain). The following functions are available:

  • Raise Adds material to the terrain.

  • Lower Removes material from the terrain.

  • Smooth Averages the height under the brush.

  • Flatten Flattens the terrain according to the Flatten Height in the parameters below.

  • Rotate Lets you rotate the terrain in your brush radius around your clicked point.

  • Scale Scales the terrain in your brush radius from the point where you clicked.

  • Tilt Tilts the brush area towards the mouse. Move the mouse outwards to increase the slope.

  • Push/Pull Allows you to drag & drop the terrain up/down.

  • Align Flattens the terrain according to the point where you clicked.

Grid Tools

World Creator has grid tools to improve performance and provide new possibilities and functions. The concept involves manipulating terrain using an underlying grid. The workflow entails selecting grid cells using a brush and then manipulating them accordingly.

  • Add Raises or lowers the terrain.

  • Align Flattens the terrain to the height your cursor was at when you clicked.

  • Duplicate Allows you to copy your selected area to another spot on the terrain.

  • Rotate Rotates the selected area along your mouse direction.

  • Scale Scales the selected area according to your mouse distance.

  • Tilt Tilts your selection in the direction you moved your mouse after clicking. Move the mouse outwards to increase the slope.

  • Pull Raises the selected area.

  • Push Lowers the selected area.

Actions

The operations are utilized to rapidly implement precise modifications. Please refer to the list below to understand the function of each operation.

  • Flip X Flips the terrain along the X axis.

  • Flip Y Flips the terrain along the Y axis.

  • Rot Left Rotates the terrain by 90°.

  • Rot Right Rotates the terrain by 90°.

  • Flatten Flattens the whole terrain.

Universal

  • Operation Mode Allows you to restrict modifications only to happen additive or subtractive.

  • Falloff Mode Offers different brush falloff modes.

  • Radius The radius of the brush.

  • Smooth The size of the brush smoothing.

Brush Settings

  • Brush Allows you to specify several preinstalled brushes as well as import your own custom brushes.

  • Strength Controls the strength of the current selected brush.

  • Height Change (not available for all brushes) How much height is added/subtracted by the brush.

  • Flatten Height (not available for all brushes) The target height for the flatten.

  • Rotation Rotates the brush pattern.

  • Random Rotation Adds random rotation to the brush pattern.

  • Align to Draw Direction Orients the brush pattern to the drawing direction.

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