Sculpt
Overview
Sculpt Layers enable you to design a terrain from scratch or modify an existing terrain you created procedurally to fit your requirements. As the name suggests, sculpt layers enable you to sculpt the terrain. You can use your mouse and keyboard, but it is recommended to employ a graphics tablet, such as the Wacom Cintiq Pro (World Creator also supports other graphics tablets).
Video Guides
Layer Parameters
Sculpt Settings
Allows you to import/export and edit the sculpt layer.
Layer Settings
Resolution
Allows you to set the resolution of the sculpt layer, increase this to sculpt with finer detail.
Base Shape Preview
Stops World Creator from applying its filters while moving the area or sculpting the terrain. This improves the performance on GPUs with lower specifications.
Editing Parameters
Brush Tools
Classical brush tools like in other applications. Choose your preferred tool by clicking on it, and then draw with your mouse (press the left mouse button on the terrain). The following functions are available:
Raise
Adds material to the terrain.
Lower
Removes material from the terrain.
Smooth
Averages the height under the brush.
Flatten
Flattens the terrain according to the Flatten Height in the parameters below.
Rotate
Lets you rotate the terrain in your brush radius around your clicked point.
Scale
Scales the terrain in your brush radius from the point where you clicked
Tilt
Tilts the brush area towards the mouse. Move the mouse outwards to increase the slope.
Push/Pull
Allows you to drag & drop the terrain up/down.
Align
Flattens the terrain according to the point where you clicked.
Grid Tools
World Creator has grid tools to improve performance and provide new possibilities and functions. The concept involves manipulating terrain using an underlying grid. The workflow entails selecting grid cells using a brush and then manipulating them accordingly.
Add
Raises or lowers the terrain.
Align
Flattens the terrain to the height your cursor was at when you clicked.
Duplicate
Allows you to copy your selected area to another spot on the terrain.
Rotate
Rotates the selected area along your mouse direction.
Scale
Scales the selected area according to your mouse distance.
Tilt
Tilts your selection in the direction you moved your mouse after clicking. Move the mouse outwards to increase the slope.
Pull
Raises the selected area.
Push
Lowers the selected area.
Actions
The operations are utilized to rapidly implement precise modifications. Please refer to the list below to understand the function of each operation.
Flip X
Flips the terrain along the X axis.
Flip Y
Flips the terrain along the Y axis.
Rot Left
Rotates the terrain by 90°.
Rot Right
Rotates the terrain by 90°.
Flatten
Flattens the whole terrain.
Universal
Operation Mode
Allows you to restrict modifications only to happen additive or subtractive.
Falloff Mode
Offers different brush falloff modes.
Radius
The radius of the brush.
Smooth
The size of the brush smoothing.
Brush Settings
Brush
Allows you to specify several preinstalled brushes as well as import your own custom brushes.
Strength
Controls the strength of the current selected brush.
Height Change
How much height is added/subtracted by the brush.
Flatten Height
The target height for the flatten.
Rotation
Rotates the brush pattern.
Random Rotation
Adds random rotation to the brush pattern.
Align to Draw Direction
Orients the brush pattern to the drawing direction.
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