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  1. REFERENCE
  2. Terrain
  3. Filters
  4. General

Zero-Edge

Last updated 5 months ago

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Overview

The Zero Edge filter sets the height of the edges of the terrain on the applied step to zero. By default, it is only applied on a lower level so you might have to take a look at the level step strengths to get your desired output.

Note that this filter operates based on a pixel distance, therefore lower levels will result in longer travel distances on the terrain, whereas higher levels will produce shorter smoothing distances.

Parameters

  • Smoothness

    The range of the zero edge effect.

Results