# Zero-Edge

## **Overview**

The Zero Edge filter sets the height of the edges of the terrain on the applied step to zero. By default, it is only applied on a lower level so you might have to take a look at the level step strengths to get your desired output.

Note that this filter operates based on a pixel distance, therefore lower levels will result in longer travel distances on the terrain, whereas higher levels will produce shorter smoothing distances.

## **Parameters**

<table><thead><tr><th width="199.7999267578125">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Smoothness</strong></td><td>The range of the zero edge effect.</td></tr></tbody></table>

## **Results**

<div><figure><img src="/files/CtyK4WXNSJnyb9VBEXGZ" alt=""><figcaption></figcaption></figure> <figure><img src="/files/wv7ZBTyriGglskwzK8qN" alt=""><figcaption></figcaption></figure></div>


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