Biome
Overview
Biomes enable you to generate specific terrain types by grouping filters, materials, objects and simulations, which are then applied to your base terrain. By storing biomes in the preset system, you can easily perfect each one individually and then, in a second step, combine them to create a diverse landscape.
Parameters
Properties
Description
Preview Color
The color used for the identifier in the tree view and as a color in the Biome Layer.
Overwrite Filters
Overwrites the filter of all lower level biomes.
Filter Blending
Allows you to smoothly blend with the filters of lower level filters.
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