Biome

Overview

Biomes enable you to generate specific terrain types by grouping filters, materials, objects and simulations, which are then applied to your base terrain. By storing biomes in the preset system, you can easily perfect each one individually and then, in a second step, combine them to create a diverse landscape.

Parameters

Properties
Description

Preview Color

The color used for the identifier in the tree view and as a color in the Biome Layer.

Overwrite Filters

Overwrites the filter of all lower level biomes.

Filter Blending

Allows you to smoothly blend with the filters of lower level filters.

Last updated

Was this helpful?