> For the complete documentation index, see [llms.txt](https://docs.world-creator.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.world-creator.com/reference/terrain/shape-layers/primitive.md).

# Primitive

## Overview <a href="#overview" id="overview"></a>

Primitive Layers provide the ability to quickly add simple geometric shapes to the base of your terrain.

## Video Guide

{% embed url="<https://vimeo.com/1029705546>" %}
World Creator Guide
{% endembed %}

### Available Primitive Layers <a href="#different-shape-types" id="different-shape-types"></a>

At the moment these Primitive Shapes are available inside of World Creator. Future updates might include new types, if you require specific shapes let us know on the discord server.

### Circle

{% tabs %}
{% tab title="Result" %}

<div><figure><img src="/files/QJhv2Tr5Xg8aP79Yjnal" alt=""><figcaption></figcaption></figure> <figure><img src="/files/faBaEmkJWSHrsBEMGAcn" alt=""><figcaption></figcaption></figure> <figure><img src="/files/hpsnFtb5q2sNOADoSW7f" alt=""><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="Parameters" %}

<table><thead><tr><th width="200.4832763671875">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Curve</strong></td><td>Controls the curvature of the falloff.</td></tr><tr><td><strong>Falloff</strong></td><td>Controls the width of the falloff.</td></tr><tr><td><strong>Opening</strong></td><td>Allows you to cut out a section of the circle.</td></tr><tr><td><strong>Base Offset</strong></td><td>Shifts the base terrain that is not the shape to make operations like <strong>Min/Max</strong> more useful. </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

### Donut

{% tabs %}
{% tab title="Result" %}

<div><figure><img src="/files/TQP6xbPc2XKg4Z6xUP9X" alt=""><figcaption></figcaption></figure> <figure><img src="/files/sjK34yhWIMoh8jl0Gzlz" alt=""><figcaption></figcaption></figure> <figure><img src="/files/wF8Tn6rdKI4sCbwQfRE5" alt=""><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="Parameters" %}

<table><thead><tr><th width="200.4832763671875">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Curve</strong></td><td>Controls the curvature of the falloff.</td></tr><tr><td><strong>Falloff</strong></td><td>Controls the width of the falloff.</td></tr><tr><td><strong>Opening</strong></td><td>Allows you to cut out a section of the donut.</td></tr><tr><td><strong>Hole</strong></td><td>Controls the size of the hole.</td></tr><tr><td><strong>Base Offset</strong></td><td>Shifts the base terrain that is not the shape to make operations like <strong>Min/Max</strong> more useful. </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

### Gradient

{% tabs %}
{% tab title="Result" %}

<div><figure><img src="/files/AIPWdPPOIL2TlCDvBoAl" alt=""><figcaption></figcaption></figure> <figure><img src="/files/L4hcBp4ffTKyTq9elHVJ" alt=""><figcaption></figcaption></figure> <figure><img src="/files/K8sk5WUThttqHpefWP2x" alt=""><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="Parameters" %}

<table><thead><tr><th width="200.4832763671875">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Curve</strong></td><td>Controls the curvature of the gradient.</td></tr><tr><td><strong>Center</strong></td><td>Allows you to position the top end of the gradient.</td></tr><tr><td><strong>Tiling</strong></td><td>Tiles the gradient.</td></tr><tr><td><strong>Tiling Offset</strong></td><td>Shifts the tiled gradient.</td></tr></tbody></table>
{% endtab %}
{% endtabs %}

### Helix

{% tabs %}
{% tab title="Result" %}

<div><figure><img src="/files/mUcmkJMumajjJCmJRwd1" alt=""><figcaption></figcaption></figure> <figure><img src="/files/7EMEWCW6ri4ynVLdg9oA" alt=""><figcaption></figcaption></figure> <figure><img src="/files/n8a2DbC90PXXYBdZ2FJ3" alt=""><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="Parameters" %}

<table><thead><tr><th width="200.4832763671875">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Curve</strong></td><td>Controls the curvature of the falloff.</td></tr><tr><td><strong>Falloff</strong></td><td>Controls the width of the falloff.</td></tr><tr><td><strong>Helix</strong></td><td>Adds a height difference between the start and end point of the circle to create a gradient.</td></tr><tr><td><strong>Base Offset</strong></td><td>Shifts the base terrain that is not the shape to make operations like <strong>Min/Max</strong> more useful. </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

### Polygon

{% tabs %}
{% tab title="Result" %}

<div><figure><img src="/files/TJVni73RdfoCvmWeNRS9" alt=""><figcaption></figcaption></figure> <figure><img src="/files/cLeeOIvlx9X9DFGnfSF8" alt=""><figcaption></figcaption></figure> <figure><img src="/files/zfrqFJo4GlSlNYkdwt9Q" alt=""><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="Parameters" %}

<table><thead><tr><th width="200.4832763671875">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Corners</strong></td><td>Controls the corners of the polygon.</td></tr><tr><td><strong>Falloff</strong></td><td>Controls the width of the falloff.</td></tr><tr><td><strong>Curve</strong></td><td>Controls the curvature of the falloff.</td></tr><tr><td><strong>Base Offset</strong></td><td>Shifts the base terrain that is not the shape to make operations like <strong>Min/Max</strong> more useful. </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

### Square

{% tabs %}
{% tab title="Result" %}

<div><figure><img src="/files/fCSMCyVD8ZAZmu1A8DW8" alt=""><figcaption></figcaption></figure> <figure><img src="/files/KKeSaGieEnmGetue2ofF" alt=""><figcaption></figcaption></figure> <figure><img src="/files/X1fYoO4QmrBT5Zjv6Gbs" alt=""><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="Parameters" %}

<table><thead><tr><th width="200.4832763671875">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Round Corners</strong></td><td>Rounds the corners of the square.</td></tr><tr><td><strong>Falloff</strong></td><td>Controls the width of the falloff.</td></tr><tr><td><strong>Curve</strong></td><td>Controls the curvature of the falloff.</td></tr><tr><td><strong>Base Offset</strong></td><td>Shifts the base terrain that is not the shape to make operations like <strong>Min/Max</strong> more useful. </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

### Star

{% tabs %}
{% tab title="Result" %}

<div><figure><img src="/files/Xhv3L9wbqrBuQu19C2uI" alt=""><figcaption></figcaption></figure> <figure><img src="/files/FElr5NbDLt2hOd6w6LMF" alt=""><figcaption></figcaption></figure> <figure><img src="/files/kRBuvp3WaIGt3e8JhMXQ" alt=""><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="Parameters" %}

<table><thead><tr><th width="200.4832763671875">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Corners</strong></td><td>Controls the amount of corners of the star.</td></tr><tr><td><strong>Intrusion</strong></td><td>Controls how far in the star inner corners go.</td></tr><tr><td><strong>Falloff</strong></td><td>Controls the width of the falloff.</td></tr><tr><td><strong>Curve</strong></td><td>Controls the curvature of the falloff.</td></tr><tr><td><strong>Base Offset</strong></td><td>Shifts the base terrain that is not the shape to make operations like <strong>Min/Max</strong> more useful. </td></tr></tbody></table>
{% endtab %}
{% endtabs %}


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