Environment

Overview

The Environment settings offer surrounding effects like Clouds, Water and Atmosphere.

Parameters

Clouds

  • Color Changes the color multiplier of the clouds.

  • Quality Adjusts the quality of the clouds.

  • Light Scattering Controls how much light affects the clouds.

  • Coverage Controls how much of the terrain is covered by clouds.

  • Density The density of the clouds. Higher values create thicker clouds.

  • Scale The base scale of the noise generating the clouds.

  • Detail Scale The scale of the detail noise used in the clouds.

  • Height Scale Scales the clouds vertically.

  • Height Offset Raises or lowers the clouds.

  • Border Controls how far the clouds reach outside/inside the terrain borders.

  • Atmosphere Adds atmospheric mist to the scene.

  • Atmosphere Height The height of the fog.

  • Skylight Factor Controls how much the ambient skylight affects the atmosphere.

  • Weather Scale Affects the scaling of the clouds.

  • Offset X/Y Allows you to shift the clouds in the X/Y direction.

Water

  • Surface Height Affects the visible depth and distortion of the water.

  • Sea Level Changes the general height of the water level.

  • Clarity Adjusts how see-through the water is.

  • Color The color of the water.

  • Coast Foam Adds coast foam to the water in the intersection area between water and land.

  • Coast Foam Range How wide the coast foam will affect the water.

Atmosphere

  • Strength Controls the strength of the world scale atmospheric effect. This affects the whole visible scene to the horizon.

  • Scale The range the atmospheric effect has.

  • Height The vertical scale of the atmospheric effect.

  • Clamp Color Limits the color range of the atmosphere.

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