Environment
Overview
The Environment settings offer surrounding effects like Clouds, Water and Atmosphere.
Parameters
Clouds
Color Changes the color multiplier of the clouds.
Quality Adjusts the quality of the clouds.
Light Scattering Controls how much light affects the clouds.
Coverage Controls how much of the terrain is covered by clouds.
Density The density of the clouds. Higher values create thicker clouds.
Scale The base scale of the noise generating the clouds.
Detail Scale The scale of the detail noise used in the clouds.
Height Scale Scales the clouds vertically.
Height Offset Raises or lowers the clouds.
Border Controls how far the clouds reach outside/inside the terrain borders.
Atmosphere Adds atmospheric mist to the scene.
Atmosphere Height The height of the fog.
Skylight Factor Controls how much the ambient skylight affects the atmosphere.
Weather Scale Affects the scaling of the clouds.
Offset X/Y Allows you to shift the clouds in the X/Y direction.
Water
Surface Height Affects the visible depth and distortion of the water.
Sea Level Changes the general height of the water level.
Clarity Adjusts how see-through the water is.
Color The color of the water.
Coast Foam Adds coast foam to the water in the intersection area between water and land.
Coast Foam Range How wide the coast foam will affect the water.
Atmosphere
Strength Controls the strength of the world scale atmospheric effect. This affects the whole visible scene to the horizon.
Scale The range the atmospheric effect has.
Height The vertical scale of the atmospheric effect.
Clamp Color Limits the color range of the atmosphere.
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