Cameras

Overview

This section gives you access to the camera settings and special post-processing for your camera views. Additionally, it allows you to store multiple camera positions and setups to better tweak the terrain to your desired shots.

To add new camera shots simply press the + icon on the right. On top of that, you can also directly import your cameras from your favorite DCC tool via .fbx by pressing the ImportFbx button at the bottom of the panel.

A new feature of WC 2025.1 is the option to export a camera flying animation from your terrain. To set it up use the parameters and tools available under Camera Animation.

Parameters

Camera

Properties
Description

Use Main Camera Settings

Overwrite local camera changes and synchronizes them with the ones set in the Main Camera.

Field of View

Adjusts the camera's field of view.

Tone Mapping

Applies a tone mapping profile to this camera.

Aperture Radius

Controls the amount of blur applied in the depth of field effect.

Exposure

Changes the exposure of the viewport.

Vignette

Adds a vignette to the viewport.

Brightness

Adjusts the brightness of the viewport.

Contrast

Adjusts the contrast of the viewport.

Saturation

Adjusts the saturation of the viewport.

Sharpen

Applies a sharpening effect to this camera view.

Depth of Field

Enables a depth of field post-processing effect on the camera.

Focal Distance

Sets the focal distance of the depth of field effect.

Aperture Radius

Adjusts the strength of the blur.

Bloom

Enables a bloom post-processing effect on the camera.

Start

The brightness at which bloom starts to appear.

Strength

The strength of the bloom effect.

Samples

The samples used in the blur step of the bloom process. More samples lead to a higher quality but require more computation.

Show UI

Renders the UI in the camera output.

Screen Resolution

Properties
Description

Width

Adjusts the width of the World Creator application window.

Height

Adjusts the height of the World Creator application window.

Apply Resolution

Sets your World Creator application window to the defined size.

Camera Animation

This lets you export a simple lerped camera movement between a start and an end point.

Properties
Description

Set Camera Start

Sets the start position of the current camera.

Set Camera End

Sets the end position of the current camera.

Render Animation

Renders the animation.

Animation Name

The base name of the stored image sequence.

Samples per Frame

How many samples should be rendered per frame.

Animation Length Ms

The length of the animation in milliseconds.

Animation FPS

The frames per second of the animation.

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