The Fast Flow effect runs a hydraulic particle simulation and creates a mask from it.
Iterations
The number of iterations the simulation will run for.
Velocity Threshold
Particles with a velocity below this value will be eliminated.
Rain Strength
The number of rain particles dropped at the beginning of the simulation.
Smoothness
Smoothes the resulting mask.
Flow Cutoff
Eliminates all particles that fall under a certain amount of water.
Flow Smoothness
Blends in softer regions between individual streams.
Last updated 4 months ago
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