# Add Debris

As a final layer of detail we use a [Debris Simulation Layer](https://docs.world-creator.com/reference/terrain/simulation-layers/debris). This layer simulates individual pieces of debris rolling down the mountain and settling in the valley. After adding the layer you will see a **Tint** box under the Shape settings. From the presets there, we have chosen a rock-like gradient to give the debris some randomised colours.

<div><figure><img src="https://2837684122-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM6zsxw2jbMYEZbKqEwpa%2Fuploads%2FsooLjNSyEHszgY8YCFOA%2Fwalkthrough_debris_01.webp?alt=media&#x26;token=4d402434-9f5b-42ac-9efa-4b401fd79912" alt=""><figcaption><p>Debris Simulation Layer</p></figcaption></figure> <figure><img src="https://2837684122-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM6zsxw2jbMYEZbKqEwpa%2Fuploads%2FlQLCvXGgpLo49s77pr7L%2Fwalkthrough_debris_02.webp?alt=media&#x26;token=0e7a251e-9482-479a-b0b5-fee6f15230cc" alt=""><figcaption><p>Colorized Gradient</p></figcaption></figure></div>


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