Add Base Gradient Material
Last updated
Last updated
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Now that the base of our terrain is finished, we can add a first pass of material to it. To get a nice detailed material we will use the Gradient material. A gradient material works by applying a colour gradient to a given greyscale gradient. The greyscale gradient will be created using the World Creators distribution system.
We start by adding a Melt distribution to our material's Gradient distribution stack. You can now see the resulting mask. Next, we simply select one of the Rock Gradient presets in the Gradient material to apply a predefined gradient to the material. You can of course also create your own custom gradient based of colours or reference images.
To add even more detail, we will use a second gradient material masked with a Roughness Distribution, which has a darker tone.