Zero-Edge
Last updated
Last updated
The Zero Edge filter sets the height of the edges of the terrain on the applied step to zero. By default, it is only applied on a lower level so you might have to take a look at the level step strengths to get your desired output.
Note that this filter operates based on a pixel distance, therefore lower levels will result in longer travel distances on the terrain, whereas higher levels will produce shorter smoothing distances.
Smoothness
The range of the zero edge effect.