The Maze distribution creates a maze pattern.
Seed
Randomizes the pattern seed.
Distance
Scales the whole maze pattern.
Smoothness
The smoothness of the maze walls.
Thickness
The thickness of the maze walls.
Offset X/Z
Shifts the maze in the x/z position.
Rotation
Rotates the maze pattern.
Directional Bias
Shifts between horizontal and vertical wall generation.
Density
Removes random wall pieces.
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