# Mask Objects

Currently, our bushes are spread across the entire terrain, which is not what we want. Instead, we are going to restrict them to the sides of the river, where water naturally collects on a dry terrain like this. To do this drag the river layer into the distribution of our object layer. This will create a **River Distribution** automatically linked to that layer. Also set the **River Range** to 0 and the **Valley Range** to 1 as we don't want our bushes to appear in the river itself.

<figure><img src="https://2837684122-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM6zsxw2jbMYEZbKqEwpa%2Fuploads%2Fqg6JVSiir0T40nqKKhWY%2Fwalkthrough_obj_03.jpg?alt=media&#x26;token=c49bdca3-ba59-4392-a677-ac520924c095" alt=""><figcaption></figcaption></figure>

As you can see, this gives us a very narrow mask around the river. To change this we'll set the **Valley Width** of the river to 5 so that we have a larger valley where bushes can be placed.

<figure><img src="https://2837684122-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM6zsxw2jbMYEZbKqEwpa%2Fuploads%2Fy9eJK4VGqGKGxoJVz9yG%2Fwalkthrough_obj_04.jpg?alt=media&#x26;token=864e6ec1-aa08-4646-9d05-f30b75468b81" alt=""><figcaption></figcaption></figure>

On top of that we now add a **Blur** effect to smooth it out even more and give our bushes a nice wide area to be scattered in.

<figure><img src="https://2837684122-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM6zsxw2jbMYEZbKqEwpa%2Fuploads%2FY5IhYSERlJFdwU6Z2ew0%2Fwalkthrough_obj_05.jpg?alt=media&#x26;token=e52e3ce6-b7cd-4768-a4bd-5fb89561e8d3" alt=""><figcaption></figcaption></figure>
