World Creator 2025.3

New Features

  • Octane ORBX Export Export your worlds in ORBX format for seamless integration with all Octane-compatible applications and plugins — bringing your terrains straight into professional rendering pipelines with full fidelity.

  • Paint Holes in Terrain Create cave entrances directly in World Creator — perfect for visualizing caves, tunnels, and dungeons. Export the cave mask to accurately place and render the entrance in any game engine or 3D application.

  • Godot Bridge Tool We are developing a World Creator Bridge tool to connect with Godot engine.

  • Relief Map Export Export detailed relief maps that emphasize elevation and terrain contrast — perfect for visualizing height variations or creating stylized topographic designs.

  • Border Blend Filter Update

    We updated the Border Blend filter so that it can blend both circular and rectangular shapes.

Fixes

  • Fixed an issue causing build errors in Unity when using the Bridge Tool.

  • Fixed an issue affecting Splat Map export on AMD GPUs, ensuring correct and consistent output across all hardware.

  • Fixed an issue that could occasionally cause a crash during syncing, ensuring more stable and reliable workflow operations.

  • Fixed an issue affecting occasionally a black color fade-out on exported Color and Splat Maps.

  • Fixed an issue preventing drag-and-drop operations for biome simulations in the export simulation reference field.

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