World Creator 2025.3

New Features
Octane ORBX Export Export your worlds in ORBX format for seamless integration with all Octane-compatible applications and plugins — bringing your terrains straight into professional rendering pipelines with full fidelity.
Paint Holes in Terrain Create cave entrances directly in World Creator — perfect for visualizing caves, tunnels, and dungeons. Export the cave mask to accurately place and render the entrance in any game engine or 3D application.
Godot Bridge Tool We are developing a World Creator Bridge tool to connect with Godot engine.
Relief Map Export Export detailed relief maps that emphasize elevation and terrain contrast — perfect for visualizing height variations or creating stylized topographic designs.
Border Blend Filter Update
We updated the Border Blend filter so that it can blend both circular and rectangular shapes.
Fixes
Fixed an issue causing build errors in Unity when using the Bridge Tool.
Fixed an issue affecting Splat Map export on AMD GPUs, ensuring correct and consistent output across all hardware.
Fixed an issue that could occasionally cause a crash during syncing, ensuring more stable and reliable workflow operations.
Fixed an issue affecting occasionally a black color fade-out on exported Color and Splat Maps.
Fixed an issue preventing drag-and-drop operations for biome simulations in the export simulation reference field.
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