# 调整种子

从之前的文章中，你现在应该对 World Creator 的操作有了基本了解。让我们通过创建一个沙质河谷来开始制作一个真实的地形。

我们首先通过增加基础地形的种子，让它更符合我们想要的外观。我们在主 [地形设置面板](/zh/can-kao/terrain.md).&#x20;

{% hint style="info" %}
在地形设置中更改种子会全局调整它，这意味着它也会更改所有其他元素（例如形状图层、滤镜和分布）的种子。要局部更改种子，只需在要调整的元素中更改它。
{% endhint %}

<div><figure><img src="/files/7def3b25a2f9532790c63b024eca47efdb0d65d7" alt=""><figcaption><p>基础种子</p></figcaption></figure> <figure><img src="/files/1f281e83335980f3d0a138b37906289c08084db6" alt=""><figcaption><p>种子已设置为 12</p></figcaption></figure></div>


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