> For the complete documentation index, see [llms.txt](https://docs.world-creator.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.world-creator.com/zh/can-kao/terrain/sheng-wu-qun-xi/filters/effect/shore.md).

# 海岸

## **概览**

海岸滤镜让您控制给定海平面以上和以下的区域。它基于 World Creator 的全局海平面，但可以偏移以提供最大的控制。

## **参数**

<table><thead><tr><th width="179.699951171875">属性</th><th>描述</th></tr></thead><tbody><tr><td><strong>海平面偏移</strong></td><td>对 World Creator 全局海平面高度的额外偏移。</td></tr></tbody></table>

### **陆地**

<table><thead><tr><th width="179.699951171875">属性</th><th>描述</th></tr></thead><tbody><tr><td><strong>曲线长度</strong></td><td>曲线混合区域向内陆延伸的距离。</td></tr><tr><td><strong>角度长度</strong></td><td>有角度的区域向内陆延伸的距离。此处仅为线性角度，不受曲线影响。</td></tr><tr><td><strong>角度</strong></td><td>向内陆混合区域的角度。</td></tr><tr><td><strong>曲线</strong></td><td>由曲线长度选择区域的曲线形状。</td></tr></tbody></table>

### **水体**

<table><thead><tr><th width="179.699951171875">属性</th><th>描述</th></tr></thead><tbody><tr><td><strong>曲线长度</strong></td><td>曲线混合区域向海洋延伸的距离。</td></tr><tr><td><strong>角度长度</strong></td><td>有角度的区域向海洋延伸的距离。此处仅为线性角度，不受曲线影响。</td></tr><tr><td><strong>角度</strong></td><td>向海洋混合区域的角度。</td></tr><tr><td><strong>曲线</strong></td><td>由曲线长度选择区域的曲线形状。</td></tr></tbody></table>

### **噪声**

噪声影响上下混合区域的宽度。

<table><thead><tr><th width="179.699951171875">属性</th><th>描述</th></tr></thead><tbody><tr><td><strong>种子</strong></td><td>附加噪声的种子值。</td></tr><tr><td><strong>噪声强度</strong></td><td>附加噪声对海岸线影响的强度。</td></tr><tr><td><strong>噪声缩放</strong></td><td>海岸噪声的缩放比例。</td></tr></tbody></table>

## **结果**

<div><figure><img src="/files/d7f43e015f2412e4c5b1f780318cfa5151e13efe" alt=""><figcaption></figcaption></figure> <figure><img src="/files/6677d0271b1df2bbcba814b41054c5af8e8eb921" alt=""><figcaption></figcaption></figure></div>

<figure><img src="/files/4e534e7e321a3ac1fb6115a790530987d6fab0a7" alt=""><figcaption></figcaption></figure>


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