Smear
Overview
The Smear effect simulates water particles running down on a distribution and eroding them downstream. It is intended to be used in combination with gradient materials that can use it to create the effect of washed off sedimentation.
Parameters
Angle Randomness
Adds an additional randomness to the Spawn Angle Range.
Random Probability
The probability of a particle spawning.
Spawn Angle Range
The slope angle in which perticles will spawn.
Update Interval
Controls the frequency of simulation step updates.
Iterations
The number of simulation iterations.
Step Size
Controls how far each particle travels each update.
Inertia
Controls how fast the particles react to changes in the terrain while traveling.
Type
Specifies how the transported values will be written to the mask.
Cleanup Steps
Applies additional cleanup simulation steps after the particle has settled.
Results


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