Smear

Overview

The Smear effect simulates water particles running down on a distribution and eroding them downstream. It is intended to be used in combination with gradient materials that can use it to create the effect of washed off sedimentation.

Parameters

Properties
Description

Angle Randomness

Adds an additional randomness to the Spawn Angle Range.

Random Probability

The probability of a particle spawning.

Spawn Angle Range

The slope angle in which perticles will spawn.

Update Interval

Controls the frequency of simulation step updates.

Iterations

The number of simulation iterations.

Step Size

Controls how far each particle travels each update.

Inertia

Controls how fast the particles react to changes in the terrain while traveling.

Type

Specifies how the transported values will be written to the mask.

Cleanup Steps

Applies additional cleanup simulation steps after the particle has settled.

Results

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