# Cliffs

## **Overview**

The Cliffs filter creates cliffs on your terrain by searching for terrain height changes within a given radius and threshold value.

## **Parameters**

<table><thead><tr><th width="199.7999267578125">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Strength</strong></td><td>The strength of the cliff effect.</td></tr><tr><td><strong>Threshold</strong></td><td>Controls at which height difference a cliff will form. </td></tr><tr><td><strong>Smoothing</strong></td><td>Smooths the transition between individual cliffs.</td></tr><tr><td><strong>Radius</strong></td><td>The search radius for the cliff height difference detection.</td></tr></tbody></table>

## **Results**

<div><figure><img src="/files/S4ngIzE6J3sKcw90S1PH" alt=""><figcaption></figcaption></figure> <figure><img src="/files/onWRUeTcQwETUCrScZTS" alt=""><figcaption></figcaption></figure> <figure><img src="/files/YRhmUIZ2YTIajo86MkKj" alt=""><figcaption></figcaption></figure></div>


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